FROM REQUIREMENTS TO SYSTEM

Smart Campus & School

Learning space technology and institutional information.

01 / ABOUT THE SOLUTION

One room, one workflow.

Interactive displays, hybrid communication, and information screens are placed to suit classroom activities and campus areas.
IMT / SOLUTIONS

Technology for learning spaces and institutional information. The design starts from the room's function, number of users, content sources, and how the system is used day to day.

02 / CHALLENGES

Problems to be solved.

Device decisions are more accurate once the room's usage obstacles are clear.

01

Learning material is not interactive enough

02

Announcements are scattered across many channels

03

Hybrid classes lack adequate audio-visual support
03 / SOLUTION SCOPE

Components that work together.

The following are the technology areas covered in the design. The type and number of devices are determined after the room requirements are mapped.

01

Interactive Flat Panel

Touch displays for presentations, annotation, and in-room interaction.

03

Videotron

LED screens for large visual surfaces, matched to viewing distance.

02

Digital Signage

Information screens with content that can be updated by location and schedule.

04

Integration & operation

Connectivity, control, testing, and system handover are tailored to the project design.

04 / HOW IT WORKS

From requirements to a ready-to-use system.

The following are the technology areas covered in the design. The type and number of devices are determined after the room requirements are mapped.

01

Mapping room requirements, users, and content sources

02

Signal flow design and device selection

03

Installation, integration, and testing

04

User training and post-handover support

05 / IMPACT FOR USERS

What changes for users?

Solution design goals; final results depend on project scope and execution.

01

Material is easier to discuss

02

More consistent campus information

03

Classes can accommodate remote participants
06 / SUPPORTING DEVICES

Devices to bring the solution to life.

Explore the categories involved in this design. Final models and specifications are chosen based on room requirements and product documents per SKU.
01 / SUPPORTING DEVICES

Videotron

LED screens for large visual surfaces, matched to viewing distance.

02 / SUPPORTING DEVICES

Interactive Flat Panel

Touch displays for presentations, annotation, and in-room interaction.

03 / SUPPORTING DEVICES

Digital Signage

Information screens with content that can be updated by location and schedule.

07 / USE CASES

Use cases tailored to room needs.

Each deployment is tailored to capacity, activity flow, and existing devices.

01

Interactive classrooms

02

Campus seminars

03

Public area information

KEEP EXPLORING

Other solutions that complement each other.

Find approaches for related spaces and needs.